The essential guide to HTML5: using games to learn HTML5 and JavaScript
New York : Apress, c2010., 2010
Buch
- 1 online resource (xiv, 359 p.) : ill.
Zugriff:
"This book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skill set of the key HTML5 concepts and features. By working through these hands on examples, you will gain a deep, practical knowledge of HTML5 that will enable you to build your own, more advanced games and applications."--Resource description page.
Titel: |
The essential guide to HTML5: using games to learn HTML5 and JavaScript
|
---|---|
Autor/in / Beteiligte Person: | Meyer, Jeanine. |
Veröffentlichung: | New York : Apress, c2010., 2010 |
Medientyp: | Buch |
Umfang: | 1 online resource (xiv, 359 p.) : ill. |
ISBN: | 978-1-4302-3383-1 (print) ; 1-4302-3383-4 (print) |
Schlagwort: |
|
Sonstiges: |
|